[Request] Hiding NDA projects from the Epic Launcher

One of the biggest issues while streaming for me is not being able to use the Epic Launcher on Live stream as there are several projects on my Launcher that are NDA.

I’m wondering if it was possible to have some sort of checkbox, that would hide any projects that have a hidden flag.
Would make the lives of all of us under contracts a lot easier!

Hey Everyone,

I’ve lodged the feature request with the launcher team. As a workaround for you now, if you move the NDA projects into a subfolder of their current location then it should cause the launcher to be unable to find them. Moving them back or just opening the uproject file will cause them to show up again.

Thanks Barnabas! appreciated :slight_smile:

Hey All,

A quick way of hiding the projects is to fill the My Projects search box with a search term that doens’t match any of your nda projects.

Its important to note that this search box is only remembered while you stay on the same tab in the launcher. So possibly not reliable enough for you to feel safe to stream using it.

As a streamer I can vouch for this. I waaaaant it!

Some sort of streamer mode for the launcher would be great! (Discord automatically detects OBS running and hides any potentially scary info)

wouldn’t a simple show all /hide toggle button in the launcher work? then allow users to mark the item, say in the existing context menu as hidden or shown, which would set something like a bIsHiddenInLauncher flag (default to false)… the only downside to this is that you would have to store that value and and the only reasonable place would be in the uproject file…there could be some serious gotchas there.

Thanks Barnabas! Alex also suggested this as another workaround (just in case others are reading, that will work better with perforce) https://answers.unrealengine.com/questions/19098/need-to-delete-projectshow-do-i-do-that.html - Glad to hear this one has been heard, been quite a problem as of late!

Well the uproject is pretty much there as a ‘launch engine’ and to give context to the launcher - so the flag being there would make sense. :slight_smile: