hey all you coders out there. I’m still a noobie coder, so please be gentle with me. I’m trying to capture the target stats (hp, torpor, etc) and return them on screen in the dev kit being a “print” node. I’m not sure if i’m doing this correctly, but i started with the PlayerPawn and put in a Event = to start, to simply try and trigger. I tried every PrimalChar node I could find after that to pull the health and display as print, but none of them return anything. I’m unsure which of the following is my issue and think i just need a little help starting out.
- am i puting this in the incorrect location being the PlayerPawn?
- anyone know what node to reference to capture the health of the target?
any advice to get me in the correct path is greatly appreciated. thanks.