Request help with geting Target stats returned

hey all you coders out there. I’m still a noobie coder, so please be gentle with me. I’m trying to capture the target stats (hp, torpor, etc) and return them on screen in the dev kit being a “print” node. I’m not sure if i’m doing this correctly, but i started with the PlayerPawn and put in a Event = to start, to simply try and trigger. I tried every PrimalChar node I could find after that to pull the health and display as print, but none of them return anything. I’m unsure which of the following is my issue and think i just need a little help starting out.

  1. am i puting this in the incorrect location being the PlayerPawn?
  2. anyone know what node to reference to capture the health of the target?

any advice to get me in the correct path is greatly appreciated. thanks.