Request for Support on Verse(Movement and Rotation) code working in in Published Rocket Racing tracks (islands)

Dear Epic Games / UEFN Team,

I am reaching out to request support for dynamic object movement and rotation functionality in Unreal Editor for Fortnite (UEFN).

I recently attempted to implement movement and rotation by following the code instructions provided for Fall Guys. After copying and pasting the code into my Verse files, I was able to achieve the desired results in the test sessions within UEFN. However, when I publish or even upload a private island, the objects remain static—they do not rotate or move as intended.

Island code: 9871-1463-5214

From a previous inquiry, I understand that this functionality is not yet fully supported in UEFN. However, I would love to see this feature added, as it could greatly expand the potential for interactive and dynamic experiences in UEFN projects.

If there’s any way I could provide additional feedback or details to help make this feature a reality, please let me know.

Thank you for considering this request, and I look forward to any updates on this topic.

Best regards,
Mr DJ

@MrDJ2U Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

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