I’m an independent developer currently working on a 3D action game using Unreal Engine 4.27.
I have successfully passed Sony’s initial PlayStation developer application and have received both the devkit and testkit. I’m now ready to begin the process of porting and packaging my project for PlayStation.
I believe Sony has already sent the confirmation to Epic from their side, but unfortunately, I still don’t have the necessary permissions to access the PlayStation-specific documentation on the Unreal Engine developer portal.
Could someone from the Epic team please help check the status of this confirmation and grant me access to the required PlayStation packaging documentation?
What information do I need to provide?
Thanks so much for your time and support!
Best regards