So here is a thought,
more often then not when designing a cool feature in a game, you might stumble upon a particular mathematical problem. For example, when we did the game jam this weekend, I had absolutely no clue, how to make something move on sphere (which still riddles me a bit tbh) but I eventually found someone to explain me the underlying math for that particular case. So I thought that a dedicated forum for this under the development section would be great. Also, some explanation in the docs might be nice to have for beginners. For example: What are Quaternions, Radians and Degrees and when is it feasible to use what?
What do you think?