Clockwork One-Pager 2026.pdf (28.6 KB)
One-page pitch for noir/steampunk UE5 action-adventure (“The Clockwork Effigy”)
Body: Hi all — I’m looking for targeted feedback on a one-page pitch for a single-player, third-person action-adventure/suspense game I’m developing (UE5 planned). It’s a film-noir steampunk city setting with dual protagonists (PI vs Alchemist) where character choice changes how you gather info and approach missions.
I’d especially love feedback on:
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Whether the core hook reads clearly in one pass
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What feels most distinctive vs. too familiar
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Any parts that feel over-scoped for an indie-friendly plan
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If the “Case File / artifact inspection” system sounds compelling
Thanks in advance — happy to return feedback on your pitch in exchange.