Hi, everyone! I’ve been thinking about revising our guidelines for weapons to make it easier not only for people to develop and submit them to the Marketplace, but also for people to be able to shop for and find exactly what they need. As it stands now, our guidelines require at least five assets in a submission, but I don’t think that necessarily makes sense for all types of weapons. I’m thinking firearms in particular, because they can be very specific, and highly customizable. There’s a big difference in the labor involved in creating 5 assault rifles than in creating 5 knives, for example. And if you’re specifically looking to buy an AK-47, you may not really want the other 4 rifles included with it. You just want a really good AK-47.
Here’s what I’m proposing:
Drop the minimum requirement of 5 weapons in a single submission. Instead, decide on a case-by-case basis. The idea is to present as much value as possible, not necessarily requiring a hard number.
For submissions featuring less than 5 assets, maintain the high quality standards, but require more functionality. For example, if it’s a firearm, it must include animatable or removable parts (bolt action\slide, removable magazine\clip, individual bullets, spent shells).
To add more value to a single weapon, we can suggest submitters add customization options like scopes, laser sights, bayonet, additional materials, material customization, or even animations, VFX, sounds, first-person arms, a working scope, and other cool features like that. These will not be requirements and we wouldn’t reject a submission for not having them, but we think they’re really useful, cool features that people want, and they can definitely add value if you’re buying a single weapon.
I’ve discussed this with the team and we think this may be a better way forward for people buying Marketplace content and for people developing it, and we’d like to hear the community’s comments and feedback on it. What do you think? If I’m missing anything, let me know!