I’d love to see a new time machine feature in UEFN that lets players interact with the game world—objects, characters, props, and even animals. This cool device would allow game creators to give each player unique time-manipulating powers, like reversing, fast-forwarding, slowing down, speeding up, stopping, pausing, adding, and subtracting time. The exciting part is, creators can decide if these time powers affect individual players or everyone in the map.
For example, a creator might give each player a random or chosen time ability. Then, players head into specific maps based on their powers, using them cleverly to complete objectives. What’s really neat is that one player’s time actions can affect others, creating a connected gaming experience.
If you want more details or have specific ideas in mind, feel free to ask!