[Request] Expose IsNearlyEqual to Blueprints

Hi, it would be great if you could expose the math function IsNearlyEqual to BP. As shown in documentation, it compares two values and treat them as equal if they don’t exceed an ErrorTolerance amount.

https://docs.unrealengine.com/latest/JPN/API/RuntimeModules/Core/Math/FMath/IsNearlyEqual/2/index.html