[REQUEST] Disable NPC collision

Hello,

Currently, the island settings allow disabling collisions between players (Player-to-Player / Player-to-NPC), but there’s no option to disable NPC-to-NPC collisions.

In my case, if collisions aren’t disabled, running into an NPC causes me to phase through it instead of having a proper collision like with other players. My workaround was to disable collisions entirely, which allows players and NPCs to pass through each other. However, NPCs still collide with other NPCs, which creates an inconsistent experience, some interactions are pass-through, others are blocked.

Adding an option to disable NPC-to-NPC collisions would solve this inconsistency, allow for more realistic NPC behavior, and open up greater creative possibilities for interactions and movement.

I agree, this issue has prevented me from making many maps with NPC integration, it would be a good feature to have

1 Like

it sounds like there should be 3 options player vs player collision player vs npc collision and npc vs npc collisions as what if you want players to non collide but still collide into an npc who is a vendor say for selling things ect