A workaround for this issue is to:
- texture a non-cropped mesh
- reproject the texture onto the cropped mesh.
That way, you won’t have misprojection issues on your cropped mesh. Annoying, but a workaround that I use today.
A workaround for this issue is to:
That way, you won’t have misprojection issues on your cropped mesh. Annoying, but a workaround that I use today.