Hey Epic,
Could you consider adding “FocusOnTarget()” and “FocusOnPlayer()” as Direct Binding Events for the gameplay_camera_device in Verse API?
When developing game systems based on Verse, it has become necessary to utilize Binding Events, which requires implementing logic in a somewhat unconventional way. It would be fantastic if we could change the camera’s focus target directly from Verse.
I would greatly appreciate your consideration.
Thank you!