[REQUEST] Could We Get the Rest of the Impostors Mode Prefabs/Assets in Creative 1.0/UEFN?

Summary

Although the Impostors mode was removed from Fortnite, thankfully some of its iconic prefabs and assets were eventually made available to creators. Could we get the rest of the missing Impostors prefabs and assets added to Creative 1.0 and UEFN?

There are still many unique assets from the mode that would be extremely useful for creators, especially for building laboratories, experimentation rooms, secret facilities, and other sci-fi environments.

Request

It would be great to see the remaining Impostors assets and prefabs made available, including unique props and environmental pieces such as:

  • The iconic Impostors computers
  • The computer wall from the Control Room
  • Test tubes and laboratory equipment
  • The relics
  • Other unique props and assets found throughout the Impostors locations
  • Any remaining missing prefabs from the Impostors mode

Why This Would Be Useful

The Impostors mode had a large number of unique assets that aren’t easily replicated using the current Creative/UEFN asset library. Adding the remaining assets would give creators many more options for building:

  • Laboratories
  • Experimentation rooms
  • Secret facilities
  • Research stations
  • Sci-fi environments
  • Impostors-themed recreations

These assets would also complement the Impostors prefabs and assets that are already available, allowing creators to build much more complete recreations of the mode and its locations.

Additional Notes

It would be great if the remaining Impostors assets could be added to both Creative 1.0 and UEFN, giving creators access to as much of the original mode’s unique asset set as possible.

I want to add that they should ALSO fix the current prefabs and galleries. These are the 2 issues with them:

  1. Every placeable actor uses some weird alternative material (I think it’s BS4L) instead of the original Mole materials.
  2. All prefabs are inaccurate to the original.
    – The layout for the Weapons Lab is slightly wrong
    – The Layout for the Hallways is extremely does NOT match up with ANY of the 5 hallways in The Bridge. The closest it seems to match to is the west hallway in between Battle Bus Repair, Maintenance, CSI, and Weapons Lab but it still doesn’t quite match.
    – The Factory prefab is literally missing the factory part of it… how does that even happen???