[REQUEST] Allow editor tabs to be docked with main windows

What I mean by this is that currently, I can’t, for instance, dock a blueprint editor into the main engine UI. I would like to have my blueprint editor (with multiple blueprint tabs) where the viewport is and move the viewport to the side (along with some other tabs I think. This is obviously just one example, but I’d like to know why Unreal isn’t already designed like this and if this is something that could be implemented.

Thanks!!