I would like to suggest an enhancement for text_block in a UI canvas in Verse. Currently, we can control the shadow, color, and opacity of text_block, but we don’t have the ability to adjust its size directly from the script. I propose adding this functionality to allow for more precise control over text presentation in our interfaces.
I suggest adding three new options for text_block:
- DefaultTextSize: This would set the default size of the text in the text_block.
- GetTextSize: A function to retrieve the current size of the text in the text_block.
- SetTextSize: A function to set the size of the text in the text_block.
This addition would enable content creators to dynamically adjust text size based on design needs and interface readability. I believe this enhancement would be highly beneficial and provide a greater level of customization in our creations in Verse.
I hope Epic Games consider this suggestion, and we can see these new functions implemented soon!