This suggestion came up to my mind when I was studying one of the Samples and wanted to see which Blueprint were implementing a specific Blueprint Interface.
The right-mouse button click on an asset already gives the option for Selecting Actors Using This Asset.
Would it be useful to add a “Select Blueprints implementing this Blueprint” item?
Sounds like some sort of interface tree could be useful since multiple objects can implement the same interface and a single object can implement multiple interfaces. Apparently things are set to change in regards to blueprint interfaces anyway so we’ll have to see how things go.
Go to Edit > Editor Setting > Preferences and search for Reference Viewer located under Epic Labs, and enable it.
Then, right-click on the asset in the Content Browser and choose Reference Viewer from the list.
Let me know if this fulfills your need.
wow this is even better than I wished for. Very well executed, love the graph!