[REQUEST] Add a "character rotation" option to the npc character definition bp

Hello, it would be very helpful and practical to have a rotation settings in the NPC character’s BP, it would allow for smoother NPCs when taking tight turns and such. Right know only the speeds (walk, run acceleration and deceleration) are customizable in uefn.

Thanks.


EDIT: As you can see when the npc takes turns it’s almost like they snap and not lerp to the next rotation

Something is wrong with the MPC Spawner. Say if you build a tree house and then you put an MPC spawner in the tree house. It doesn’t work because it’s in the sky instead of on the ground. Shall he build any building in the sky and then put an MPC spawner on it? It won’t work. Because it has to be on the ground. Can you guys please fix this?

What does this have to do with the post?