Hi everyone,
I placed a volume device, a trigger, and a teleporter, and set them up so that when the player leaves the volume, they are teleported back to the teleporter. It works when the player is on foot, but when the player is driving a vehicle or a plane, it doesn’t work. I think this setup could be useful for racing games, to create different types of tracks or scenarios, like when a player goes off-track, the vehicle gets respawned back to the race.
Yes, I agree, +1 vote
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@Kaydo007 Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.
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