Hey Epic,
Could you implement a Verse API that toggles the visibility of Agents controlled by other players, excluding oneself?
In the current UEFN, when many players gather on the island and NPC conversation events or cutscenes are played, other Agents appear and ruin the atmosphere. It would be fantastic if, during conversations or cutscenes, a Verse API call could make other Agents invisible to the currently playing Agent_A. Of course, this visibility setting should ensure that other Agents can still see each other as usual.
Thank you,