Republic RT - Real Time Lookdev Tool for UE5

Finished programming the 5 base turntables :nerd_face: :partying_face:
Republic has achieved one of its main milestones, after more than 2 years…
:face_holding_back_tears:.

And yes, why not, I am quite excited about this! This stuff starts to be functional and it has been such a long way… I could not even dream about launching renders in RunTime :exploding_head: when I started my journey creating buttons that do stuff.

Now, model lineups are possible.

What is in the TODO list before a potential release?:

  • 10 Staging Save/Load Slots : Will store all 5 bases; models, location and rotation, plus the displayed sublevels.

  • 10 Snapshot Save/Load Slots : You can store individually; camera, staging, or post process. Snapshot lets you go “unorganized” and save it all at once inside its own slot.

  • 10 Post Process Save/Load Slots: This will be handled, entirely, using keyboard shortcuts.

  • Warp up of all content, options menu and so on + testing.

Note: Republic RT will have very limited lighting presets or interactive solutions on release :smiling_face_with_tear:. Hopefully, some decent presets, and a light rig will come, at some free update, with a similar approach to the one showed in the first video of the post. This feature is not currently under development.

I will not provide any estimation over a potential release date. Things are moving pretty well by now, lets stick to that.

As usual, I hope you like it :].

Best





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