Represent a chessboard as a data structure

Hi @Quetzalcodename !

Why do need that information?

I’m going to set an object (C++ class instance).

I’ve said a chessboard to don’t explain a lot about the game. But it is a board with some characters on it, and I need to calculate a path avoiding obstacles.

I’m asking because I could use a matrix to get the value at cell [x][y], but I don’t know if the TMap option is the best or there is another better options.

Thanks!