I am trying to get some blueprints to work server-side, as purely client-side mods can be a bit bland.
As an example of how replication works, I would like to know how exactly one would hook up an “Execute Console Command” function to “Input ActionFire” through blueprints.
Currently, if the player in question is not admin, then the command will not execute as it is not being processed on the server. How would we make the server replicate the command?
Thanks in advance!