Replication Problems

Hello ,
i have a problem with replication.

I have a Item (the “CustomItem”) in the Players hand and I want write Some of its values by Klicking Button (event on use) while overlapping to my collider BP




The Collider BP is a child of A meshActor BP that was spawned on server.

I tried to set the “Place Resource” event to “run on server” but if i do this nothing happens
I tried to set it to “Multicast” but when i relog the information get lost
I tried to set it to not replicated but the information after relog is also lost

Do you have any idea to fix this?

Found the Problem,

The BP was set as a childactor in an other BP and the Childactor Component wasnt set to “Component replicates”