Hello ,
i have a problem with replication.
I have a Item (the “CustomItem”) in the Players hand and I want write Some of its values by Klicking Button (event on use) while overlapping to my collider BP
The Collider BP is a child of A meshActor BP that was spawned on server.
I tried to set the “Place Resource” event to “run on server” but if i do this nothing happens
I tried to set it to “Multicast” but when i relog the information get lost
I tried to set it to not replicated but the information after relog is also lost
Do you have any idea to fix this?