Knowledge Base: Replication Graph Fast Shared Path Starting Guide

Replication Graph Fast Shared Path Starting Guide
Article written by Alex K.
One of the features provided by the Replication Graph is the option to set a Fast Shared Replication Path for certain actors. The fast shared…

https://dev.epicgames.com/community/learning/knowledge-base/rm2x/unreal-engine-replication-graph-fast-shared-path-starting-guide

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Thank you Joe for the wonderful writeup, it does shine more light on this really exciting feature.

As the whole process is a bit more complex, would it be possible to get more code snippets or possibly example project about replicating the character movement?

The main area of interest is the custom struct and it’s processing at UpdateSharedReplication. I am not certain how to inject the struct back to character movement without any hacky calls.

Thank you

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