Hello there,
I’d like to just make sure I’m across this issue. Reading the code and your question, it seems as though this is an issue when a client is modifying the target data frequently enough to clobber the map. Given the abilities you are seeing this on, does that sound correct?
Would it be possible to create a minimal repro project or provide a set of steps or more information to construct one? I would like to reproduce the issue on my side as this would appear to something the system should be able to handle.
Best regards,
Chris