Hello trying to setup crouched i am having some issues with the replication of the ACharacter::bIsCrouched.
After some digging i came across the declaration for it in the Character.h.
I am not sure that the UPROPERTY meta tags are case sensitive.
But am having issues so am thinking this may be a typo.
is the declaration of the member in ACharacter::
/** Set by character movement to specify that this Character is currently crouched. */
UPROPERTY(BlueprintReadOnly, replicatedUsing=OnRep_IsCrouched, Category=Character)
uint32 bIsCrouched:1;
I noticed that its missing a capital “R” at the start.
If they are indeed case sensitive this may explain way the member is not replicated for me.
If not i guess i just made a useless bug report.
Thank you, for your time.