im trying to allow for some actor components to be attached and to be used in the direction a camera is pointing (in this case a hitscan weapon currently in debug mode). The problem is that anyway I try to replicate or transfer information for the pitch value fails and gets set to zero unless i make the whole actors pitch rotate. Im assuming in some way shape of for pitch isn’t considered by the server but I’m very new. i have my parts split into a main weapon class and a child class. the parent is the first 2 photos and the child is the second 2. the first one of each is what i initially intended for it to look like. the second is attempting to debug it.
what parent should look like atleast ideally
attempt to debug parent
what the code shoudl be ideally for child
attempt to debug child.
ive tried copying the rotator value aswell to no avail.