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ReplicatedUsing is not called for replicated property
Development
Programming & Scripting
Multiplayer & Networking
unreal-engine
jssjogren
(Jarod Sjogren)
June 15, 2020, 6:28pm
3
Sorry forgot to include that bit
@RemzDNB
, but it already is.
UFUNCTION() void OnRep_Health();
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