Hi,
I was purchased the plugin from marketplace and try to implement my replay function, ( here: Demo Player with VR Spectate in Code Plugins - UE Marketplace )
But it always crashes my game when I try to execute replay from my 3D UMG .
You can check the video here:
I think the bug is not cased by the plugin, because the plugin just call engine’s replay fucntion.
I test this in both 4.14 and 4.15, but both didn’t work.
and you can check my log below:
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor.exe'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-InputCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Core.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Engine.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MoviePlayer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Projects.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-RenderCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\win32u.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-RHI.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ShaderCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\gdi32full.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Slate.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\advapi32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SlateCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\bcryptprimitives.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\sechost.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\oleaut32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\vcruntime140.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcp_win.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\shell32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\cfgmgr32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dbghelp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winmm.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\windows.storage.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\powrprof.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Json.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\shlwapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\kernel.appcore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\SHCore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\libfbxsdk.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\profapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-LevelSequence.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AnimGraph.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\setupapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AppFramework.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\imm32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-CinematicCamera.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-DesktopPlatform.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-BlueprintGraph.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-EditorStyle.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\comdlg32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-EngineSettings.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MaterialEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-RawMesh.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PakFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PropertyEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SoundClassEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SoundCueEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-StatsViewer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TargetPlatform.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SwarmInterface.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-JsonUtilities.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Kismet.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Landscape.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Foliage.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MaterialUtilities.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AddContentDialog.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MovieSceneTracks.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameProjectGeneration.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MovieScene.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ViewportInteraction.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-VREditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Internationalization.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-UMG.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-DirectoryWatcher.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MaterialShaderQualitySettings.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Analytics.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SandboxFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Navmesh.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PerfCounters.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ImageCore.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SourceControl.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-UnrealEdMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-HTTP.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcp140.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-UnrealAudio.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-EngineMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ws2_32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PacketHandler.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\Wldap32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AIModule.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\normaliz.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winmmbase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\IPHLPAPI.DLL'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AnimGraphRuntime.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\netapi32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dwmapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\version.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\xinput1_3.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_42191651c6827bb3\comctl32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-KismetCompiler.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-EditorWidgets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ActorPickerMode.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SceneDepthPickerMode.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\mscoree.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-KismetWidgets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SharedSettingsWidgets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-BlueprintNativeCodeGen.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Renderer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-BlueprintProfiler.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-UMGEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ClassViewer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WidgetCarousel.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-HeadMountedDisplay.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-LevelEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-HardwareTargeting.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Sockets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\winhttp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\wininet.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameplayTags.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameplayDebugger.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameplayTasks.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\winmmbase.dll'
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SSL.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\cryptbase.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-DesktopWidgets.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-BlueprintCompilerCppBackend.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-UtilityShaders.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MovieSceneTools.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Sequencer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-DetailCustomizations.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WebBrowser.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SourceControlWindows.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dbgcore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MovieSceneCapture.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SequenceRecorder.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-InternationalizationSettings.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ComponentVisualizers.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ConfigEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Serialization.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-CEF3Utils.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Localization.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\netutils.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\srvcli.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\VSPerf140.dll'. Cannot find or open the PDB file.
Exception thrown at 0x00007FFC244E7788 in UE4Editor.exe: Microsoft C++ exception: xSharedMemoryException at memory location 0x000000AA2F0CE500.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-NetworkFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-StreamingFile.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-D3D11RHI.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3d9.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-OpenGLDrv.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\opengl32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ddraw.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\glu32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dciman32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SlateRHIRenderer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureCompressor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\nvTextureTools\Win64\nvtt_64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcr120.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2015\icudt53.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2015\icuuc53.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2015\icuin53.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2015\icule53.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2015\iculx53.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\ICU\icu4c-53_1\Win64\VS2015\icuio53.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\sspicli.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\uxtheme.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-XMPP.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\wkscli.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\bcrypt.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\cryptsp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\rsaenh.dll'. Cannot find or open the PDB file.
LogInit:Display: Running engine for game: DemoReplayTest
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(2037359026) SRandInit(2037359026).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.165825
LogPluginManager: Loaded Plugin Paper2D, From D:/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From D:/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From D:/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From D:/Epic Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From D:/Epic Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From D:/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From D:/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From D:/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From D:/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From D:/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From D:/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From D:/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From D:/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin AudioCapture, From D:/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From D:/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From D:/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From D:/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From D:/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From D:/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From D:/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From D:/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From D:/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From D:/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From D:/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From D:/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From D:/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin OSVR, From D:/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From D:/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From D:/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From D:/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From D:/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From D:/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin DemoPlayer, From D:/Epic Games/4.14/Engine/Plugins/Marketplace/DemoPlayer/DemoPlayer.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From D:/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From D:/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From D:/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From D:/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From D:/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From D:/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From D:/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From D:/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From D:/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From D:/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From D:/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From D:/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From D:/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From D:/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From D:/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From D:/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From D:/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From D:/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From D:/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From D:/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From D:/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From D:/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From D:/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From D:/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From D:/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From D:/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From D:/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From D:/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin MIDIDevice, From D:/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
LogPluginManager: Loaded Plugin MobilePatchingUtils, From D:/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
LogPluginManager: Loaded Plugin Ansel, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From D:/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From D:/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From D:/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From D:/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From D:/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From D:/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From D:/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From D:/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From D:/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From D:/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From D:/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From D:/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From D:/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From D:/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin EditorTests, From D:/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From D:/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
LogPluginManager: Loaded Plugin FunctionalTestingEditor, From D:/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
LogPluginManager: Loaded Plugin RuntimeTests, From D:/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
LogPluginManager: Loaded Plugin ScreenshotTools, From D:/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
LogPluginManager: Loaded Plugin DemoPlayer, From D:/UE/DemoReplay/DemoReplayTest/Plugins/DemoPlayer/DemoPlayer.uplugin
LogPluginManager: Replacing engine version of 'DemoPlayer' plugin with game version
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\nsi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dhcpcsvc6.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dhcpcsvc.dll'. Cannot find or open the PDB file.
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Online\OnlineSubsystem\Binaries\Win64\UE4Editor-OnlineSubsystem.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Voice.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dsound.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UE4Editor-OnlineSubsystemUtils.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UE4Editor-OnlineBlueprintSupport.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UE4Editor-ExampleDeviceProfileSelector.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\OculusRift\Binaries\Win64\UE4Editor-OculusRift.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\wintrust.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\imagehlp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\gpapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll'. Cannot find or open the PDB file.
13/03 17:08:51.939 {INFO} [Kernel:Default] [CAPI] LibOVR module is located at D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
13/03 17:08:51.942 {DEBUG} [Client] Connected to the server running version (prod = 1).1.12.0(build = 347531) feature version = 0. Client runs version (prod = 1).1.12.0(build = 347531) feature version = 0
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\nvapi64.dll'. Cannot find or open the PDB file.
OCULUS: Info: [CAPI] LibOVR module is located at D:\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
OCULUS: Debug: Connected to the server running version (prod = 1).1.12.0(build = 347531) feature version = 0. Client runs version (prod = 1).1.12.0(build = 347531) feature version = 0
LogInit: Build: ++UE4+Release-4.14-CL-3249277
LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
LogInit: Net CL: 3195953
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jan 6 2017 10:49:43
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: DebugGame
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line: -skipcompile -debug -game
LogInit: Base directory: D:/Epic Games/4.14/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\devobj.dll'. Cannot find or open the PDB file.
[2017.03.13-09.08.52:561][ 0]LogInit: Selected Device Profile: [Windows]
[2017.03.13-09.08.52:561][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2017.03.13-09.08.52:573][ 0]LogInit: Computer: DESKTOP-P3JIA4T
[2017.03.13-09.08.52:573][ 0]LogInit: User: KenD
[2017.03.13-09.08.52:573][ 0]LogInit: CPU Page size=65536, Cores=4
[2017.03.13-09.08.52:573][ 0]LogInit: High frequency timer resolution =3.328124 MHz
[2017.03.13-09.08.52:574][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
[2017.03.13-09.08.52:574][ 0]LogMemory: Platform Memory Stats for Windows
[2017.03.13-09.08.52:574][ 0]LogMemory: Process Physical Memory: 270.03 MB used, 270.03 MB peak
[2017.03.13-09.08.52:574][ 0]LogMemory: Process Virtual Memory: 266.55 MB used, 266.55 MB peak
[2017.03.13-09.08.52:574][ 0]LogMemory: Physical Memory: 8849.06 MB used, 7494.48 MB free, 16343.54 MB total
[2017.03.13-09.08.52:574][ 0]LogMemory: Virtual Memory: 714.54 MB used, 7494.48 MB free, 134217728.00 MB total
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\clbcatq.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\gameux.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.14393.321_none_72fe05dd211a5fae\GdiPlus.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.14393.321_none_72fe05dd211a5fae\GdiPlus.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\gameux.dll'
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\PxFoundationPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\PhysX3CommonPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\PxPvdSDKPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\PhysX3PROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\PhysX3CookingPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\ApexFrameworkPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\APEX_DestructiblePROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\APEX_LegacyPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\PhysX\Win64\VS2015\APEX_ClothingPROFILE_x64.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Unloaded 'C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\PhysXUpdateLoader64.dll'
[2017.03.13-09.08.52:695][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\WindowsCodecs.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msctf.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files\BoshiamyTIP\BoshiamyTIP_x64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ExplorerFrame.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Settings.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ResourcePolicyClient.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\ResourcePolicyClient.dll'
[2017.03.13-09.08.53:075][ 0]LogD3D11RHI: D3D11 adapters:
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ddumd.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvwgf2umx.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\nvspcap64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\psapi.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\wtsapi32.dll'. Cannot find or open the PDB file.
The thread 0x8ce0 has exited with code 0 (0x0).
The thread 0xbe5c has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvwgf2umx.dll'
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\ddumd.dll'
[2017.03.13-09.08.53:576][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
[2017.03.13-09.08.53:576][ 0]LogD3D11RHI: 4058/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\d3d10warp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\d3d10warp.dll'
[2017.03.13-09.08.53:580][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2017.03.13-09.08.53:580][ 0]LogD3D11RHI: 0/0/8171 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.03.13-09.08.53:580][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.03.13-09.08.53:589][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.03.13-09.08.53:589][ 0]LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
[2017.03.13-09.08.53:589][ 0]LogWindows: EnumDisplayDevices:
[2017.03.13-09.08.53:589][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1)
[2017.03.13-09.08.53:590][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:1)
[2017.03.13-09.08.53:590][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:590][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:590][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:590][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:591][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:591][ 0]LogWindows: 7. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:591][ 0]LogWindows: 8. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:592][ 0]LogWindows: 9. 'NVIDIA GeForce GTX 970' (P:0 D:0)
[2017.03.13-09.08.53:592][ 0]LogWindows: DebugString: FoundDriverCount:10
[2017.03.13-09.08.53:592][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
[2017.03.13-09.08.53:592][ 0]LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
[2017.03.13-09.08.53:592][ 0]LogD3D11RHI: Driver Date: 12-29-2016
[2017.03.13-09.08.53:592][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ddumd.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvwgf2umx.dll'. Cannot find or open the PDB file.
The thread 0xa034 has exited with code 0 (0x0).
[2017.03.13-09.08.54:054][ 0]LogD3D11RHI: Async texture creation enabled
IGIESW d:\epic games\4.14\engine\binaries\win64\ue4editor.exe found in whitelist: NO'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\sxs.dll'. Cannot find or open the PDB file.
IGIWHW Game d:\epic games\4.14\engine\binaries\win64\ue4editor.exe found in whitelist: NO[2017.03.13-09.08.54:104][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2017.03.13-09.08.54:105][ 0]LogShaderCompilers: Guid format shader working directory is 1 characters bigger than the processId version (../../../../../UE/DemoReplay/DemoReplayTest/Intermediate/Shaders/WorkingDirectory/63984/).
[2017.03.13-09.08.54:105][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/KenD/AppData/Local/Temp/UnrealShaderWorkingDir/384A7FBA42AE283BC21B618A25C679C2/'.
[2017.03.13-09.08.54:105][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
The thread 0x10378 has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WindowsClientTargetPlatform.dll'. Symbols loaded.
[2017.03.13-09.08.54:889][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WindowsNoEditorTargetPlatform.dll'. Symbols loaded.
[2017.03.13-09.08.54:935][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WindowsServerTargetPlatform.dll'. Symbols loaded.
[2017.03.13-09.08.54:980][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WindowsTargetPlatform.dll'. Symbols loaded.
[2017.03.13-09.08.55:017][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2017.03.13-09.08.55:017][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AudioFormatADPCM.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AudioFormatOgg.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AudioFormatOpus.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureFormatAndroid.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\Qualcomm\Win64\TextureConverter.dll'. Module was built without symbols.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcp100.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcr100.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureFormatASTC.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ImageWrapper.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureFormatIntelISPCTexComp.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\IntelISPCTexComp\Win64-Release\ispc_texcomp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msvcp120.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureFormatDXT.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureFormatPVR.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TextureFormatUncompressed.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ShaderCompilerCommon.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ShaderPreprocessor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MetalShaderFormat.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ShaderFormatD3D.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\D3DCompiler_43.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ShaderFormatOpenGL.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-VulkanShaderFormat.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-DerivedDataCache.dll'. Symbols loaded.
[2017.03.13-09.08.55:455][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2017.03.13-09.08.55:499][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 53MB C:/Users/KenD/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
[2017.03.13-09.08.55:499][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/KenD/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
[2017.03.13-09.08.55:499][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE/DemoReplay/DemoReplayTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.03.13-09.08.55:499][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.03.13-09.08.55:500][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE/DemoReplay/DemoReplayTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2017.03.13-09.08.55:500][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2017.03.13-09.08.55:514][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2017.03.13-09.08.55:526][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/KenD/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AssetRegistry.dll'. Symbols loaded.
[2017.03.13-09.08.55:703][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
[2017.03.13-09.08.55:722][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.018313 seconds
[2017.03.13-09.08.55:739][ 0]LogInit: Selected Device Profile: [Windows]
[2017.03.13-09.08.55:741][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MeshUtilities.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-QuadricMeshReduction.dll'. Symbols loaded.
[2017.03.13-09.08.55:947][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SimplygonMeshReduction.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\Windows\DirectX\x64\d3dcompiler_47.dll'. Cannot find or open the PDB file.
[2017.03.13-09.08.55:992][ 0]LogSimplygon: Simplygon DLL not present - disabling.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SimplygonSwarm.dll'. Symbols loaded.
[2017.03.13-09.08.56:044][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
[2017.03.13-09.08.56:044][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
[2017.03.13-09.08.56:044][ 0]LogMeshUtilities: No automatic mesh merging module available
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PhysXFormats.dll'. Symbols loaded.
[2017.03.13-09.08.56:439][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: demoreplaytest, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 406009895
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Networking.dll'. Symbols loaded.
[2017.03.13-09.08.56:496][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-XAudio2.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\XAPOFX1_5.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\X3DAudio1_7.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SourceCodeAccess.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Messaging.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SlateReflector.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AssetTools.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MessageLog.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-WorkspaceMenuStructure.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-CollisionAnalyzer.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-FunctionalTesting.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AIGraph.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-BehaviorTreeEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameplayTasksEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ContentBrowser.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameplayTagsEditor.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GameLiveStreaming.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MediaAssets.dll'. Symbols loaded.
[2017.03.13-09.08.57:217][ 0]LogSlate: Using Freetype 2.6.0
[2017.03.13-09.08.57:218][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.03.13-09.08.57:218][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UE4Editor-WmfMediaFactory.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UE4Editor-WmfMedia.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\mf.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\mfplat.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\RTWorkQ.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\MFPlay.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UE4Editor-WindowsMoviePlayer.dll'. Symbols loaded.
[2017.03.13-09.08.57:357][ 0]LogMoviePlayer: Initializing movie player
The thread 0xcc58 has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\DataExchange.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\dcomp.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\twinapi.appcore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\mfcore.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\ksuser.dll'. Cannot find or open the PDB file.
[2017.03.13-09.08.57:440][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../../../UE/DemoReplay/DemoReplayTest/Content/Movies/Default_Startup.mp4
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\2D\Paper2D\Binaries\Win64\UE4Editor-Paper2D.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Blendables\LightPropagationVolume\Binaries\Win64\UE4Editor-LightPropagationVolumeRuntime.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\UE\DemoReplay\DemoReplayTest\Plugins\DemoPlayer\Binaries\Win64\UE4Editor-DemoPlayer-Win64-DebugGame.dll'. Symbols loaded.
[2017.03.13-09.08.57:652][ 0]LogTemp: Plugin DemoPlayerModule Started Up
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Messaging\TcpMessaging\Binaries\Win64\UE4Editor-TcpMessaging.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64\UE4Editor-UdpMessaging.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\UE\DemoReplay\DemoReplayTest\Binaries\Win64\UE4Editor-DemoReplayTest-Win64-DebugGame.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64\UE4Editor-PerforceSourceControl.dll'. Symbols loaded.
[2017.03.13-09.08.58:114][ 0]SourceControl: Info Source control is disabled
[2017.03.13-09.08.58:114][ 0]SourceControl: Info Source control is disabled
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-XmlParser.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64\UE4Editor-SubversionSourceControl.dll'. Symbols loaded.
[2017.03.13-09.08.58:166][ 0]SourceControl: Info Source control is disabled
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64\UE4Editor-UObjectPlugin.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64\UE4Editor-VisualStudioSourceCodeAccess.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-HotReload.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Experimental\HTML5Networking\Binaries\Win64\UE4Editor-HTML5Networking.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Online\OnlineSubsystemNull\Binaries\Win64\UE4Editor-OnlineSubsystemNull.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\ArchVisCharacter\Binaries\Win64\UE4Editor-ArchVisCharacter.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UE4Editor-CableComponent.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UE4Editor-CustomMeshComponent.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64\UE4Editor-MobilePatchingUtils.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\OculusInput\Binaries\Win64\UE4Editor-OculusInput.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\OculusLibrary\Binaries\Win64\UE4Editor-OculusLibrary.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UE4Editor-ProceduralMeshComponent.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\Steam\SteamVR\Binaries\Win64\UE4Editor-SteamVR.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\ThirdParty\OpenVR\OpenVRv1_0_2\Win64\openvr_api.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Runtime\Steam\SteamVR\Binaries\Win64\UE4Editor-SteamVRController.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Slate\SlateRemote\Binaries\Win64\UE4Editor-SlateRemote.dll'. Symbols loaded.
[2017.03.13-09.08.58:951][ 0]LogUObjectArray: 40485 objects as part of root set at end of initial load.
[2017.03.13-09.08.58:951][ 0]LogUObjectAllocator: 10064744 out of 0 bytes used by permanent object pool.
[2017.03.13-09.08.58:951][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-TaskGraph.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ProfilerMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-ProfilerService.dll'. Symbols loaded.
[2017.03.13-09.08.59:048][ 0]LogEngine: Initializing Engine...
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient_x64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient_x64.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient_x64.dll'. Cannot find or open the PDB file.
Mon Mar 13 2017 17:08:59.059 - //=====================================================================================================================
Mon Mar 13 2017 17:08:59.059 - vrclient startup with PID=63984, type=VRApplication_Scene, config=C:\Program Files (x86)\Steam\config
Mon Mar 13 2017 17:08:59.060 - [DriverManager] Create new Resource Driver Manager
Mon Mar 13 2017 17:08:59.061 - [Settings] Load Default Json Settings from C:\Program Files (x86)\Steam\steamapps\common\SteamVR\resources\settings\default.vrsettings
Mon Mar 13 2017 17:08:59.061 - [Settings] Load Default Json Settings from C:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\lighthouse\resources\settings\default.vrsettings
Mon Mar 13 2017 17:08:59.062 - [Settings] Load Default Json Settings from C:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers\null\resources\settings\default.vrsettings
Mon Mar 13 2017 17:08:59.062 - [Settings] Load Json Settings from C:\Program Files (x86)\Steam\config\steamvr.vrsettings
Mon Mar 13 2017 17:08:59.075 - Received success response from vrserver connect
Mon Mar 13 2017 17:08:59.076 - Received success response from vrcompositor connect
Mon Mar 13 2017 17:08:59.090 - [Chaperone] Universe changed from 0 to 1461132217.
[2017.03.13-09.08.59:090][ 0]LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-0A274CE9
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\MMDevAPI.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\propsys.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\XAudio2_7.dll'. Cannot find or open the PDB file.
[2017.03.13-09.08.59:219][ 0]LogInit: XAudio2 using 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\AudioSes.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\WinTypes.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\avrt.dll'. Cannot find or open the PDB file.
[2017.03.13-09.08.59:234][ 0]LogInit: FAudioDevice initialized.
[2017.03.13-09.08.59:268][ 0]LogDerivedDataCache: Saved boot cache 0.02s 53MB C:/Users/KenD/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
[2017.03.13-09.08.59:274][ 0]LogInit: Texture streaming: Enabled
[2017.03.13-09.08.59:285][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-MessagingRpc.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PortalRpc.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-PortalServices.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-StreamingPauseRendering.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-VectorVM.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Niagara.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GeometryCache.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-GeometryCacheEd.dll'. Symbols loaded.
[2017.03.13-09.08.59:553][ 0]LogConsoleManager:Warning: Setting the console variable 'r.VSync' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByCode'
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-NetworkReplayStreaming.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-NullNetworkReplayStreaming.dll'. Symbols loaded.
[2017.03.13-09.08.59:632][ 0]LogInit:Display: Game Engine Initialized.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SessionMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SessionServices.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Experimental\CharacterAI\Binaries\Win64\UE4Editor-CharacterAI.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UE4Editor-AndroidMediaFactory.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Media.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UE4Editor-AvfMediaFactory.dll'. Symbols loaded.
[2017.03.13-09.08.59:814][ 0]LogInit:Display: Starting Game.
[2017.03.13-09.08.59:814][ 0]LogNet: Browse: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap?Name=Player
[2017.03.13-09.08.59:814][ 0]LogLoad: LoadMap: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap?Name=Player
[2017.03.13-09.08.59:834][ 0]LogMemory: Platform Memory Stats for Windows
[2017.03.13-09.08.59:834][ 0]LogMemory: Process Physical Memory: 715.21 MB used, 740.75 MB peak
[2017.03.13-09.08.59:834][ 0]LogMemory: Process Virtual Memory: 757.60 MB used, 757.90 MB peak
[2017.03.13-09.08.59:834][ 0]LogMemory: Physical Memory: 9531.02 MB used, 6812.52 MB free, 16343.54 MB total
[2017.03.13-09.08.59:834][ 0]LogMemory: Virtual Memory: 1440.58 MB used, 6812.52 MB free, 134217728.00 MB total
[2017.03.13-09.08.59:834][ 0]LogMemory:
[2017.03.13-09.08.59:834][ 0]Allocator Stats for TBB: (not implemented)
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AITestSuite.dll'. Symbols loaded.
[2017.03.13-09.09.00:733][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2017.03.13-09.09.00:734][ 0]LogLoad: Game class is 'BP_MyGameMode_C'
[2017.03.13-09.09.00:749][ 0]LogWorld: Bringing World /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2017.03.13-17.09.00
[2017.03.13-09.09.00:750][ 0]LogWorld: Bringing up level for play took: 0.015107
[2017.03.13-09.09.00:751][ 0]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2017.03.13-09.09.00:751][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2017.03.13-09.09.00:751][ 0]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2017.03.13-09.09.00:762][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2017.03.13-09.09.00:762][ 0]LogLoad: Took 0.948141 seconds to LoadMap(/Game/FirstPersonCPP/Maps/FirstPersonExampleMap)
The thread 0xf9cc has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AutomationMessages.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AutomationWorker.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-AutomationController.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'D:\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-SequenceRecorderSections.dll'. Symbols loaded.
[2017.03.13-09.09.01:116][ 0]LogLoad: (Engine Initialization) Total time: 11.42 seconds
[2017.03.13-09.09.01:116][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.57 seconds
[2017.03.13-09.09.01:116][ 0]LogExternalProfiler: Found external profiler: VSPerf
[2017.03.13-09.09.01:116][ 0]LogExternalProfiler: Using external profiler: VSPerf
[2017.03.13-09.09.01:137][ 0]LogOcInput: OculusInput pre-init called
[2017.03.13-09.09.01:150][ 0]LogOcInput: OculusInput is initialized. Init status 0. Runtime version: 1.12.0
The thread 0x1003c has exited with code 0 (0x0).
[2017.03.13-09.09.01:211][ 0]LogRenderer: Reallocating scene render targets to support 128x128 NumSamples 1 (Frame:1).
The thread 0xfbd4 has exited with code 0 (0x0).
[2017.03.13-09.09.01:327][ 1]LogRenderer: Reallocating scene render targets to support 2240x1260 NumSamples 1 (Frame:2).
The thread 0xfc78 has exited with code 0 (0x0).
The thread 0x104a0 has exited with code 0 (0x0).
The thread 0x100a4 has exited with code 0 (0x0).
[2017.03.13-09.09.25:360][409]LogDemo: PlayReplay: Attempting to play demo 2017_03_13-15_08_36
[2017.03.13-09.09.25:360][409]LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: demoreplaytest, ProjectVersion: 1.0.0.0, EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 388185600
[2017.03.13-09.09.25:361][409]LogLoad: LoadMap: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap
[2017.03.13-09.09.25:422][409]LogMemory: Platform Memory Stats for Windows
[2017.03.13-09.09.25:422][409]LogMemory: Process Physical Memory: 843.48 MB used, 903.02 MB peak
[2017.03.13-09.09.25:422][409]LogMemory: Process Virtual Memory: 1366.90 MB used, 1430.09 MB peak
[2017.03.13-09.09.25:422][409]LogMemory: Physical Memory: 9754.31 MB used, 6589.23 MB free, 16343.54 MB total
[2017.03.13-09.09.25:422][409]LogMemory: Virtual Memory: 2097.88 MB used, 6589.23 MB free, 134217728.00 MB total
[2017.03.13-09.09.25:422][409]LogMemory:
[2017.03.13-09.09.25:422][409]Allocator Stats for TBB: (not implemented)
[2017.03.13-09.09.26:312][409]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2017.03.13-09.09.26:332][409]LogWorld: Bringing World /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2017.03.13-17.09.26
[2017.03.13-09.09.26:333][409]LogWorld: Bringing up level for play took: 0.018568
[2017.03.13-09.09.26:333][409]LogLoad: Took 0.972028 seconds to LoadMap(/Game/FirstPersonCPP/Maps/FirstPersonExampleMap)
[2017.03.13-09.09.26:336][409]PIE:Error: Error CreateWidget cannot be used on Player Controller with no attached player.
[2017.03.13-09.09.26:336][409]LogScript:Warning: Accessed None trying to read property ReplayBrowser
FirstPersonCharacter_C /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_0
Function /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:0217
[2017.03.13-09.09.26:336][409]LogScript:Warning: Script call stack:
Function /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ReceiveBeginPlay
Function /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter
[2017.03.13-09.09.34:467][912]LogDemo: StopDemo: Demo 2017_03_13-15_08_36 stopped at frame 71
[2017.03.13-09.09.34:467][912]LogNet: Browse: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap
[2017.03.13-09.09.34:468][912]LogLoad: LoadMap: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap
[2017.03.13-09.09.34:468][912]LogDemo: StopDemo: No demo is playing
[2017.03.13-09.09.34:468][912]LogNet: DestroyNamedNetDriver DemoNetDriver_0 [DemoNetDriver]
[2017.03.13-09.09.34:500][912]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: UDemoNetConnection, Name: None, Driver: DemoNetDriver None, IsServer: NO, PC: None, Owner: None
[2017.03.13-09.09.34:524][912]LogMemory: Platform Memory Stats for Windows
[2017.03.13-09.09.34:525][912]LogMemory: Process Physical Memory: 880.55 MB used, 951.72 MB peak
[2017.03.13-09.09.34:525][912]LogMemory: Process Virtual Memory: 1418.43 MB used, 1585.02 MB peak
[2017.03.13-09.09.34:525][912]LogMemory: Physical Memory: 9868.10 MB used, 6475.44 MB free, 16343.54 MB total
[2017.03.13-09.09.34:525][912]LogMemory: Virtual Memory: 2235.19 MB used, 6475.44 MB free, 134217728.00 MB total
[2017.03.13-09.09.34:525][912]LogMemory:
[2017.03.13-09.09.34:525][912]Allocator Stats for TBB: (not implemented)
[2017.03.13-09.09.35:460][912]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2017.03.13-09.09.35:461][912]LogLoad: Game class is 'BP_MyGameMode_C'
[2017.03.13-09.09.35:481][912]LogWorld: Bringing World /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2017.03.13-17.09.35
[2017.03.13-09.09.35:482][912]LogWorld: Bringing up level for play took: 0.019546
[2017.03.13-09.09.35:483][912]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2017.03.13-09.09.35:483][912]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2017.03.13-09.09.35:483][912]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2017.03.13-09.09.35:494][912]LogGameState: Match State Changed from WaitingToStart to InProgress
[2017.03.13-09.09.35:494][912]LogLoad: Took 1.026386 seconds to LoadMap(/Game/FirstPersonCPP/Maps/FirstPersonExampleMap)
[2017.03.13-09.09.39:829][180]LogDemo: PlayReplay: Attempting to play demo 2017_03_13-15_08_36
[2017.03.13-09.09.39:845][181]LogLoad: LoadMap: /Game/FirstPersonCPP/Maps/FirstPersonExampleMap
[2017.03.13-09.09.39:845][181]LogDemo: StopDemo: Demo 2017_03_13-15_08_36 stopped at frame 0
[2017.03.13-09.09.39:845][181]LogNet: DestroyNamedNetDriver DemoNetDriver_1 [DemoNetDriver]
[2017.03.13-09.09.39:897][181]LogMemory: Platform Memory Stats for Windows
[2017.03.13-09.09.39:897][181]LogMemory: Process Physical Memory: 915.42 MB used, 951.72 MB peak
[2017.03.13-09.09.39:897][181]LogMemory: Process Virtual Memory: 1470.03 MB used, 1600.64 MB peak
[2017.03.13-09.09.39:897][181]LogMemory: Physical Memory: 9929.77 MB used, 6413.77 MB free, 16343.54 MB total
[2017.03.13-09.09.39:897][181]LogMemory: Virtual Memory: 2232.13 MB used, 6413.77 MB free, 134217728.00 MB total
[2017.03.13-09.09.39:897][181]LogMemory:
[2017.03.13-09.09.39:897][181]Allocator Stats for TBB: (not implemented)
[2017.03.13-09.09.40:812][181]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2017.03.13-09.09.40:828][181]LogWorld: Bringing World /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2017.03.13-17.09.40
[2017.03.13-09.09.40:829][181]LogWorld: Bringing up level for play took: 0.015035
[2017.03.13-09.09.40:829][181]LogLoad: Took 0.984878 seconds to LoadMap(/Game/FirstPersonCPP/Maps/FirstPersonExampleMap)
The thread 0xfbf8 has exited with code 0 (0x0).
The thread 0xef60 has exited with code 0 (0x0).
[2017.03.13-09.09.46:847][552]LogWindowsTextInputMethodSystem:Display: IME system now activated using TSF (嘸蝦米).
[2017.03.13-09.09.46:851][552]LogEngine: All Windows Closed
[2017.03.13-09.09.46:851][552]LogWindows: FPlatformMisc::RequestExit(0)
[2017.03.13-09.09.46:851][553]LogMoviePlayer: Shutting down movie player
The thread 0xfd2c has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Unloaded 'C:\Windows\System32\avrt.dll'
The thread 0xe448 has exited with code 0 (0x0).
The thread 0xf204 has exited with code 0 (0x0).
'UE4Editor.exe' (Win32): Unloaded 'C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\vrclient_x64.dll'
Assertion failed: GEngine->FindNamedNetDriver( this, DemoNetDriverName ) == DemoNetDriver [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Engine\Private\World.cpp] [Line: 3151]
UE4Editor.exe has triggered a breakpoint.
The program '[63984] UE4Editor.exe' has exited with code 0 (0x0).