I have for example a ton of meshes that use a single material, and I’d like to replace it with a material instance.
Here is a screenshot of how I think you’re supposed to do it: Screenshot - 1eee69b0014cb3cdf2811f48ab427124 - Gyazo
But when I do that, it doesn’t replace those references, it just deletes the original material. I’m guessing it’s because I’m trying to replace a material reference with a material instance (which I think you should be able to).