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Replace object with another object based on quality level/platform/something else

I want to create a cross pc-mobile game, however, I want to somehow replace any light actors with decals as mobile does not handle lights well, so I decided to fake them, What would be the best way to do this without c++?

Instead of light actors, you can try placing blueprints with a light component and decal component and enable/disable the components based on the running platform.

Thank you.