Repeated Crashing on Mesh Edit in UE 5.1.1

Hello SupportiveEntity, thank you for the in-depth response. It’s very much appreciated.

I think I fixed the problem. *** EDIT this may have helped but not fixed the problem ***

My Manual Auto Complete List Index Command did not match my default RHI. Since that setting is at the engine/platform level it affected everything…ouch.

If it begins crashing again, I will update my Studio Graphics Drivers, and begin ruling out the other options. I hope I don’t need to. Thanks again.