Reordering groups in Blueprint

Will reordering groups for visual setup be possible soon? At the moment, the groups can be reordered in the blueprint editor, but in the level, these groups seem to be structured based upon order of creation. . .except when they’re not.

I would LOVE some way to designated folders for the items to organize into in the World Outliner when the game actually starts running in the editor. It’s an absolute pain in the butt sometimes to find the object you’re looking for, and really slows down the testing process.

I know that things start to get too busy the more features and boxes you have, but each object having a World Outliner category would be awesome.

Perhaps there’s already a way to do this and I’ve just overlooked it.

You start spawning things and it’s like a crazy cat lady’s house with objects all over the place.