Reopening Editor for compile

Hello :slight_smile: Im newbie from Unity and giving a hard try to get hold of UE5.
I currently understand that I have to close editor, build in VS2022, and reopen the editor afterwards if I’m under any of the conditions below

  • Any changes has taken place in header file (Essential)

  • Any changes has taken palce in Constructor (Essential)

  • Any code changes in cpp (Optional)

But here’s the thing Im curious about.
I came across ‘Tools/ Refresh Visual Studio 2022 Project’ Button and I hit it, even though I made some changes in header file, there was no noticeable problem after Live Coding.

Is the button could be the alternative to aforementioned method [reopening editor]?
that means, If i hit the button, am I no longer required to build the vs project and reopen the UE5 editor?

Sorry for my poor english anyway. thans alot

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