Rendertargets and multiplayer..?

The thing is, the project I’m working on isn’t max 2 players, it can go up to 8 so I don’t know if creating different render targets for every one is the best way to go about this. However, just to test, I also tried doing that but it seems the behave the same way. But again, I’ll re-check and let you know! Appreciate your help here =]