RenderTargetPoolMin error message?

Can anyone shed some light on what this might mean thanks: LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 413/400 MB (ok in editor, bad on fixed memory platform)?

Is this due to some memory leak or something?


Just got this as well and wondered what it was - ‘fixed’ it by simply restarting the editor :slight_smile:

Oh ok :slight_smile: I can’t help but keep wondering but I shan’t pay it too much attention for now then. Thanks!

Got the same error