RenderTarget to video stream

Hi all,

I have a project where the pawn carries a camera (a SceneCaptureComponent2D pointing to a RenderTarget). I’d like to somehow stream the output of this camera to an iPhone (or any iOS or Android device) that is connected to the same local network as the PC running the game. I think I need a way to convert the RenderTarget contents into a video feed to be sent to a streaming server, but I’m a complete stranger to the subject. Is there anyone willing to make a plugin for this?

Thanks.