Hello.
When i launch my packaged game, it run 10-15s but after that time game crash. Had someone same error? 5 days i lost with re-packaging game and trying different things but without any results…
Here is my log:
[2017.02.10-17.45.30:085][394]LogWorld: Bringing up level for play took: 0.027854
[2017.02.10-17.45.30:092][394]LogWorld: Sending NotifyLoadedWorld for LP: LocalPlayer_0 PC: ArenaLobbyPlayerController_C_0
[2017.02.10-17.45.30:092][394]LogNet:Verbose: NotifyLoadedWorld Begin
[2017.02.10-17.45.30:092][394]LogNet:VeryVerbose: GetFunctionCallspace Server calling Server function: ServerNotifyLoadedWorld Local
[2017.02.10-17.45.30:092][394]LogNet:Verbose: NotifyLoadedWorld End
[2017.02.10-17.45.30:092][394]LogWorld: ----SeamlessTravel finished in 0.85 seconds ------
[2017.02.10-17.45.30:092][394]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: ArenaLobbyPlayerController_C_0
[2017.02.10-17.45.30:093][394]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: ArenaPlayerController_C_0
[2017.02.10-17.45.30:093][394]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2017.02.10-17.45.30:093][394]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2017.02.10-17.45.30:093][394]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2017.02.10-17.45.30:106][394]LogGameState: Match State Changed from WaitingToStart to InProgress
[2017.02.10-17.45.49:000][536]LogSceneUtils:Warning: Ran out of GPU queries! Results for this frame will be incomplete
[2017.02.10-17.45.49:422][538]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2017.02.10-17.45.49:422][538]LogWindows:Error: === Critical error: ===
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:422][538]LogWindows:Error: Fatal error: [File:D:\Build++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 791]
[2017.02.10-17.45.49:422][538]LogWindows:Error: Rendering thread exception:
[2017.02.10-17.45.49:422][538]LogWindows:Error: Fatal error!
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:422][538]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x447a0008
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!TRefCountPtr<FRHIRenderQuery>::~TRefCountPtr<FRHIRenderQuery>()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FRealtimeGPUProfilerFrame::Clear()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FRealtimeGPUProfiler::EndFrame()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!TCastImpl<UPlayer,ULocalPlayer,0>::DoCast()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!TGraphTask<FEngineLoop::Tick'::
27’::EURCMacro_EndFrame>::ExecuteTask()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FNamedTaskThread::ProcessTasksNamedThread()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FNamedTaskThread::ProcessTasksUntilQuit()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!RenderingThreadMain()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FRenderingThread::Run()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FRunnableThreadWin::Run()
[2017.02.10-17.45.49:422][538]LogWindows:Error: Arena-Win64-DebugGame.exe!FRunnableThreadWin::GuardedRun()
[2017.02.10-17.45.49:422][538]LogWindows:Error: KERNEL32.DLL
[2017.02.10-17.45.49:422][538]LogWindows:Error: ntdll.dll
[2017.02.10-17.45.49:422][538]LogWindows:Error: ntdll.dll
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:422][538]LogWindows:Error:
[2017.02.10-17.45.49:460][538]LogExit: Executing StaticShutdownAfterError
[2017.02.10-17.45.49:477][538]LogWindows: FPlatformMisc::RequestExit(1)
[2017.02.10-17.45.49:477][538]Log file closed, 02/10/17 18:45:49