Rendering the text for the score

Hi all,

How would I go about creating a blueprint that gets the default score of a pick up, adds 1 to the score up till 500 and displays the score using a text render, similar to the effect seen when pac man eats pac dots in the trailer below

Please Help

Create a variable that will hold your Score, when things happen, add 1, send it to TextRender:

Or more to the point: