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Rendering scene as normal map
Development
Rendering
Scene-Capture
,
normals
,
question
,
Materials
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unreal-engine
ClockworkOcean
(ClockworkOcean)
August 18, 2021, 8:51am
4
No, plug the normal into the albedo ( color ).
Default is like this
346616-screenshot-1.jpg
693×604 77.7 KB
gives
346617-screenshot-2.jpg
1074×750 245 KB
I’m saying, do this
346618-screenshot-3.jpg
716×673 85.1 KB
gives
346619-screenshot-4.jpg
1025×716 262 KB
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