Rendering my sequence showing "Building groom binding data" and freezes the entire Unreal Engine

Has anyone encountered this issue? I added some cinematics in CITY SAMPLE using Unreal Engine 5.4. During rendering, the white render queue window appears but then minimizes after a few seconds, displaying “Building groom binding data.” Subsequently, the entire Unreal Engine 5 freezes. I waited for an hour, but it didn’t resolve. Any solution?

Thanks in advance.

If you are in the default city sample make sure to check your level BPs. There is A LOT of stuff in there that wants to run when entering into play.

Actually, I tried to create a new project with City Sample again then try to render. It rendered smoothly.

But on the project I raised above, I loaded a small portion of the region, then modified the actors by removing and placing new actors, then added my metahuman and cameras. Still no luck. I hope someone can help me so I can finish this project.

Please help. anyone? I appreciate it highly. thanks in advance.

You are going into play mode when you render MRQ. There is something in your project that sounds like its trying to load the crowds that are in the sample. You need to go strip that out.

I’ve got the same issue and I’m not in the default city. Since the beginning I created a new level
, much smaller in size than the small city default level, and I’m running through the same problem. I don’t know how to fix that

There is some hardwired tomfoolery going in the city sample project when you go into play. Not gonna lie, its pretty complicated to rip it all out of the project.