Im trying to render off a short cinematic film and currently working on the first scene for it. I’m able to run it at about 28FPS in the real time editor viewport, I can even crank up the screen percentage to about 140ish before it crashes.
I presumed rendering off a 5 second clip of this in 4k wouldnt be impossible on my machine? But whenever i try to render my machine even crashes when trying to render it in HD! Something doesnt seem to add up? Am I doing something wrong here.
It comes up with this error when it crashes: (GPU and D3D Device Removed Crash.
Im using the level sequencer to render, am I doing something wrong here? And are there any optimization views I should use to help see for a problem?