Rendering in the Cloud (no GPU?)


We’re trying to generate a server build that will be sitting on the cloud and generating renders for us as/when required. The build works fine locally, but we’re having trouble getting it to work on the cloud (where there is no GPU support, as opposed to local). So I have a couple questions, if you don’t mind:

  1. Is it possible to run UE4 build and make renders without any graphics card/chipset? We were intending to do it in a (cheap) cloud instance with no graphics capability (e.g. low tier Digital Ocean or AWS instances).
  2. If not, what is the minimum specs required to get the build to run (even at very low FPS)? We are totally OK for it to run longer (unless there is a major difference in lower tier instances, which might make it more costly).

Thanks in advance!

1 Like