Rendering in HighQuality creates Artefacts in Movement of Animated Static Mesh Object

Thank you for your reply and your tip!

The rover did not turn when scrubbing through the sequence. Everything was fine. The problem only occurred during the rendering process.

I found out that the flipping only occurs when I have not rendered the scene from the beginning. In other words, I set the green locator to 200, for example, to avoid rendering unnecessary frames. If I leave the green locator at zero, then the rendering is fine, as you can see in the video. The problem is that I have to render all frames from the beginning, even if the interesting part for the camera starts at frame 500, for example.

Many thanks and greetings from Vienna!
Reinhard