Rendering custom camera in Valley of the Ancient

Hi!

I’m really new to UE and for a test I’m trying to make a short movie render in Valley of the Ancient, in the Dark World. I have set up a custom camera, gave it a path in the sequencer. When I try to render the movie with Movie Render Queue, it’s not using the assigned camera. Every time I get 500 still images of the first shot you see when you press Play and start the actual game. Probably a noob question, but what setting(s) am I missing here? Thank you in advance! Hope to learn the basics of UE!

Kind Regards,

Jurgen