Rendering all cameras gives an error and outputs a single default camera angle

I have a scene and sequencer set up with multiple camera angles and want to use the Render All Cameras feature in the MRQ.

I have set up a Camera Cuts track, bound the first camera, set the view range start to 0000 and made my cameras Spawnable.

Originally the sequence had 7 cameras in it, and it seemed to work the first time I set it up, but now it renders just a default view from world origin and gives me the following error:

Any ideas? Thanks in advance

I should mention I’m using 5.6.1

Can you render frame 1 or if you make the cameras possesable? I wonder if the cameras are not spawning yet?