3D Meshes already have batching IIRC, Instanced Meshes definitely do. Separate meshes might not, though I don’t see why that would be the case.
I know that Mesh particles in UE4 are done in batches now, but they’re probably instanced meshes too.
3D Meshes already have batching IIRC, Instanced Meshes definitely do. Separate meshes might not, though I don’t see why that would be the case.
I know that Mesh particles in UE4 are done in batches now, but they’re probably instanced meshes too.