Hi all - I’m running Unreal Engine compiled from source (version 4.19.2 on VS2017).
After some trouble with iTunes installation and whatnot I started to get the following error when trying to package:
“UATHelper: Packaging (iOS): LogInit: Display: RenderDocPlugin: Error: unable to initialize the plugin because no RenderDoc libray has been located.”
I have no idea how to go about sorting this. Any ideas?
I had this issue once when I had activated the RenderDoc plugin by accident. Check if the RenderDoc Plugin is enabled, and if it is, disable it, restart the editor, and try packaging again.