Hey folks,
I’m getting this fatal error on boot up of the project in editor after upgrading from 5.0.3 to 5.1.1.
Anyone know how to fix this? I have a similar problem upgrading to 5.2.
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderParameterStruct.cpp] [Line: 467] FDiffuseIndirectCompositePS’s required shader parameter FParameters::DiffuseIndirect::Textures[2] was not set.
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll