Render window into a fixed UI

Hi everyone,

I need for my project to display the rendering 3D window in a fixed frame of the screen. The rest will be occupied by the UI.
I don’t know how i can achieved that …
Thanks in advance

If I understand what you’re asking then you need to make a new level with your 3D part, create a character that is just a camera where you want it. On character begin play create widget——then add to viewport. Place the player start in the location you want the camera character to appear. On start you will see your 3D scene with your widget (UI) appearing on view.

Hi @shamrock77
You can create a widget connected with a scene capture !
to show in a screen part what is captured,

Thank you guys.

It works after a few tries.

I’m gonna do more testing and improve my project.